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Okay, I see that. I’d suggest for future endeavors to maybe use different terms. E.g. Damage or hits vs life. Damage would be affected by external things (armor) while life would be direct loss.
Sorry for the double post. I don’t see any way to edit or delete posts. I figured ‘testing’ wasn’t the best topic for game issues.
It looks like the Wearbeast infection is not working in the latest update. The game in question was on a base iPhone 16. About 3 times it should have kicked in. The iconic indicator that the infection took place was there but when the creature died nothing happened.
The collectable card adventure game